It is a unique version of the Anti-Material Rifle. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Thanks. Copyright © 2020 Robin Scott. Handmade Rifle Information . As displayed on the key art, the anti-materiel rifle had a different scope that is more in-line with its real-life counterpart. 8 Anti-mat. perks (att.) Therefore the file is accurate to the game in visual appearance (not as detailed as the real world Hecate), but scaled properly to the real world rifle. Perk effects Have you seen what one of those anti-materiel rifles can do to a. I think any weapon under 80 DPS should be able to have weapon mods put on it no matter what, as those weapons are usually forgotten about by the mid game and you can't really afford weapon mods in the early game. Model and textures by ParikillerNifskope adaptation and game implementation by SHAD0WC0BRA, This mod is not opted-in to receive Donation Points. editor id shots/rel. I have a Anti material rifle, the 50.cal sniper and I'm unable to equip the mods onto it, even though I have them in my inventory. projectiles Anti-Material Rifle now replaced with better models and textures! Fallout New Vegas Anti Materiel Rifle Mods. It can be looted from the Legendary Fire Gecko in Fire Root Cavern upon its death. AP For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Mods for the Anti-material rifle...". Example When using an anti-material rifle with explosive … Fallout: New Vegas weapon The Hécate II[1] anti-materiel rifle (AMR) is a weapon in Fallout: New Vegas. Later, the Germans developed the T-Gewehr anti-tank rifle, which can be credited with being the first anti-materiel rifle. This weapon's damage IS affected by the Rifleman Perk. It also has another mod for it that reduces weight, making it very light. Games. The anti-materiel rifle carbon fiber parts is a weapon mod for the GRA anti-materiel rifle in the Fallout: New Vegas add-on Gun Runners' Arsenal. Utilizing an ergonomic, metallic skeleton design with a free-floating barrel, the .50 Hécate II is a bolt-action, high caliber precision weapon intended for use against materieland hard targets. The Fallout: New Vegas intro features a veteran Ranger sniping a fiend at the El Rey Motel with an AMR. ammo cap. The 'Fallout NV Mod Conflict Troubleshooting' thread in the 'Fallout New Vegas Mod Troubleshooting' forum is for questions, suggestions, and discussion of this article's contents. Like many unique weapons, it's mostly an upgrade over the standard weapon, with somewhat upgraded damage, fire rate, and item health. The Anti-materiel rifle is pretty good, but there are several weapons far better than it. Requirements 1 base id Another weapon used was the Lahti L-39 rifle, an anti-materiel rifle designed by the Finns. I have tried to modify weapons before this, but I assumed that they simply were incompatible. Attack statistics I found many from deadlegionarries at Hoover Dam. It helped me with deathclaws at long range. And i have no issues with strength or weapons skill or anything, i just want something with a bit higher dps. Positron Anti-Material Rifle. I quite liked the Anti-Material Rifle, when I finally got around to buying it. 7/22/2019 The anti-material rifle is like a upgraded version of the sniperrifle, but is not the unique one. Answer Save. I would surmise that new effect is the reduced effectiveness silencer that was mentioned. Reply. If you searching to check Best Rifle Telescopic Sights And Best Scope For Anti Material Rifle Fall Out New Vegas price. Take your favorite fandoms with you and never miss a beat. Fallout: New Vegas PC . ammo/shot crit dmg About the Uploader. I saw the makeshift antimat rifle mod but I'm looking for the specific one from New Vegas for nostalgia purposes. Therefore the file is accurate to the game in visual appearance (not as detailed as the real world Hecate), but scaled properly to the real world rifle. Today's Top Image Galleries . They can be found all across from avariety of people around the Mojave Wasteland. Is it because of weapon texture mods … also the fact that you have an Anti-Material Rifle at level one indicates that you are using console commands to get weapons or using mods , that might have an effect , but trying to put gra mods on a non-gra weapon wont work and vice-versa , unless you install the non_gra mod that makes all ammo and guns compatible 1 For balance, the rifle includes a tapered barrel and a large muzzle brake to reduce recoil to manageable levels. Lightened + silenced + AP ammo = win. 5600 8 They have indicated to me that I should use the same set of permissions as I normally do on my own mods (see here: https://www.nexusmods.com/newvegas/mods/68282). This mod adds the Gecko Hunter's Rifle to New Vegas. also the fact that you have an Anti-Material Rifle at level one indicates that you are using console commands to get weapons or using mods , that might have an effect , but trying to put gra mods on a non-gra weapon wont work and vice-versa , unless you install the non_gra mod that makes all ammo and guns compatible dmg/attack The AMR is similar in design principle to that of a sniper rifle, delivering a high power shot at long distances with great accuracy, although chambered in a larger caliber for hardened targets. Compared to other .45 Gov't ammo, the only other thing that compares to this gun is the anti-material rifle, New Vegas' version of a high-caliber sniper rifle. I'm not sure what is causing the issue but for me, I'm only having issues for equiping the mods to that anti material rifle, no issues for any other weapon. Adds a unique Anti-material Rifle and two Anti-material Rifle mods. DPS The Anti-Material Rifle is a sniper rifle found in Fallout: New Vegas.. A very powerful weapon, the Anti-Materiel Rifle requires 8 Strength to use with any real efficiency. Utilizing an ergonomic, metallic skeleton design with a free-floating barrel, the .50 Hécate II is a bolt-action, high caliber precision weapon intended for use against materiel and hard targets. Lynx Anti-Material rifle - posted in New Vegas Mod Requests: I was wondering if anyone could make an Anti-Material Rifle named the Gepard anti-material rifle, also know as the GM6 Lynx. The model was pulled from the actual game files and scaled to the length of a PGM Hécate II, the real-world basis for the model. Not that hard. NoBarkN00nan. 3 CZ57 Avenger Found in the Devil's Throat inside a blue truck is the CZ57 Avenger, a unique minigun that has the highest DPS weapon out of any weapon in Fallout: New Vegas . Between a GRA Anti Material Rifle with all the mods using explosive rounds and a YCS-186 using optimized microfusion cells, which is better at killing powerful enemies (like deathclaws and stronger) in one hit? base ID xx000829 Anti-mat. 55 Handmade Rifle is a Non-Automatic Weapon in Fallout 4 added with the Nuka World DLC. 20 This mod adds the Gecko Hunter's Rifle to New Vegas. 62 damage, 2.5 crit. The anti-materiel rifle can fire a total of about 470 shots, the equivalent of 59 reloads, from full condition before breaking. Log in to view your list of favourite games. - Frog Helms Fan Club response, https://fallout.fandom.com/wiki/Anti-materiel_rifle?oldid=3359902, Standard, AP, match, incendiary & explosive, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking), When loaded with match rounds, the anti-materiel rifle has the longest range in. Unlike most rifles, the AMR was designed from the ground up to be used at long and extreme ranges: It lacks any kind of sights, featuring instead a mounting rail for high powered … Additionally, its .50 MG ammunition is very rare, very expensive, and is heavy if carried in bulk in hardcore mode; a full magazine weighs two pounds without the Pack Rat perk and one pound with the perk. The Anti-Material Rifle is a sniper rifle found in Fallout: New Vegas.. A very powerful weapon, the Anti-Materiel Rifle requires 8 Strength to use with any real efficiency. Like many unique weapons, it's mostly an upgrade over the standard weapon, with somewhat upgraded damage, fire rate, and item health. Ammo & Reloading The powerful open-source mod manager from Nexus Mods. P.S. Comes in three versions; 'Basic', 'Moddable' and 'Complete'. For scoped rifles, the basic Hunting Rifle with a scope and Christine's COS rifle ( the second unique Sniper Rifle ) are both better than the regular Sniper Rifle. ... Mod created. Wondering if there's a mod for FO4 that adds the anti material rifle from New Vegas? 0.015 [mods] FNV anti-material rifle mod for FO4? 110 Fallout New Vegas Anti Material Rifle Mods Background [edit | edit source] Utilizing an ergonomic, metallic skeleton design with a free floating barrel, the .50 anti-materiel rifle is a bolt-action, high caliber precision weapon intended for use against materiel and hard targets. Prior to patch 1.3.0.452, the anti-materiel rifle cost 65 AP to use in VATS, had a minimum spread of 0.03 degrees, and dealt 80 points of damage on critical hits. The magnification level of the scope is 3.13x. During World War II, anti-materiel guns were widely used. OP, I'm having the same issue too. If you can circumvent that obstacle and get power armor or armor that gives him STR, it's clearly better to take the Anti Material Rifle over the Sniper Rifle. I have a Anti material rifle, the 50.cal sniper and I'm unable to equip the mods onto it, even though I have them in my inventory. reload time The AMR delivers a high power shot at long distances with great accuracy, although chambered in a larger caliber for hardened targets. 0.4 (0.6) I have been thinking of doing the same for the weathered 10mm, just make a mod that allows weapon mods on it again. All. Fallout New Vegas. As of right now, i use the GRA variant of the anti-material rifle. I have them both and it is not listed when I try to modify my gun. 'M looking for the GRA anti-materiel rifle from Fallout New Vegas the features added to New Vegas another mod FO4. Vegas weapon anti-materiel rifle from Fallout New Vegas ( unique Anti-Material rifle, but i ca add. A upgraded version of the anti-materiel rifle Requirements skill Guns 100 strength req modify weapons before this, but not! There arent any mods, but is not opted-in to receive Donation Points think it would be coo have. 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